![]() ![]() When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot. If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.Īt Higher Levels. They obey any verbal commands that you issue to them (no action required by you). Roll initiative for the summoned creatures as a group, which has its own turns. The summoned creatures are friendly to you and your companions. Eight beasts of challenge rating 1/4 or lowerĮach beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.Four beasts of challenge rating 1/2 or lower When a druid or ranger summons creatures using the conjure animals or conjure woodland beings spells, do the creatures act on the round they're summoned, or do they not act until the following round The spell text for both spells doesn't seem to specify: Roll initiative for the summoned creatures as a group, which have their own turns.Very recently I've discovered the DM is the one that chooses the creatures that appear. Two beasts of challenge rating 1 or lower Two fey creatures of challenge rating 1 or lower The DM has the creatures' Statistics. ![]() One beast of challenge rating 2 or lower.Choose one of the following options for what appears: Sage Advice By Jeremy Crawford, Game Design Architect D&D TRPG Studio October 24th, 2016 This month, we provide a new version of the Player’s Handbook errata and answer some D&D rules questions. You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.
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